Second part of a tutorial serie about making machinima.In this part:
1. Using the 3D mouse;
2. Smoothing the camera move;
3. Feathering;
4. Moving camera along one axe;
5. Moving the camera from one point to the other;
6. Playing with oblique;
7. View angle;
8. Using depth of field;
9. Preventing depth of field to change;
10. Vignette.