
Dynamic Scaling: Bullet Physics and Houdini
Added on 08 Dec 2024
Watched
3,337
times
...scaling of live dynamic objects and make the scaling affect the running sim. You’ll gain some insights into how the Bullet solver inside of Houdini works and how it operates more efficiently using packed primitives....goes over the ins and outs of modifying a Bullet sim dynamically.
COMMENTS

Your account has no avatar
To proceed with comment posting, please select temporary avatar:













































Confirm
Something went wrong, please try again.
Or
Upload on Y8 Account
Cancel